Wishful Coding

Didn't you ever wish your
computer understood you?

Control the mouse with a joystick

When I made PyMouse I did so because I had the idea to make an iPhone mouse. Today I had another crazy idea for moving the mouse: with a joystick! It turns out it's quite easy to use the joystick via PyGame, so that is what I did this evening. I plugged in the joystick from my brother, copied some PyGame example, imported my own PyMouse module and here is the result. You might need to tweak it a little to make it work with your joystick or game controller.
import pygame
from pymouse import PyMouse
from time import sleep

# edit this to reflect your joystick axis and buttons
action = {'x':0, 'y':1, 'multiplier':3, 'left':0, 'right':1}

pygame.init()
j = pygame.joystick.Joystick(0) # first joystick
j.init()
m = PyMouse()
print 'Initialized Joystick : %s' % j.get_name()
state = [0, 0]
try:
    while True:
        pygame.event.pump()
        sleep(0.1)
        # check if any button state has changed and change mouse state accordingly
        if j.get_button(action['left']) and not state[0]:
            state[0] = 1
            print "left press"
            m.press(*m.position())
        elif not j.get_button(action['left']) and state[0]:
            state[0] = 0
            print "left release"
            m.release(*m.position())
        elif j.get_button(action['right']) and not state[1]:
            state[1] = 1
            print "right press"
            m.press(*m.position(), button=2)
        elif not j.get_button(action['right']) and state[1]:
            state[1] = 0
            print "right release"
            m.release(*m.position(), button=2)
        
        x, y = m.position()
        m.move(
            # get_axis returns a value between -1 and 1
            # fumble a bit here to reverse axis
            x + (j.get_axis(action['x']) * 50 * abs(j.get_axis(action['multiplier']) - 1)),
            y + (j.get_axis(action['y']) * 50 * abs(j.get_axis(action['multiplier']) - 1))
        )
except KeyboardInterrupt:
    j.quit()

Delicious bookmarks in Safari

I recently started using Delicious, and while they have a nice Firefox plugin and a bunch of bookmarklets, there is no easy way to get Delicious bookmarks into the Safari bookmarks bar. To get this done I wrote an Applescript with a little piece of Python to get Delicious bookmarks right in Safari. Here is how it looks: Delicious bookmarks in Safari Here is how to do it:
  1. Get the 2 scripts below and save them to a suitable location. You might want to place it in ~/Library/Scripts/Applications/Safari
  2. Edit the Applescript with the location of the Python script and the URL of your Delicious feed.
  3. Run the Applescript.
  4. Drag the resulting bookmarks folder or its content anywhere you want.
This will work for any RSS and maybe even Atom feed, you could even bookmark the feed of your Twitter account, for... *hum* easy access to individual tweets. This is the Python code:
import feedparser
print "<dl>"
for e in feedparser.parse( "http://feeds.delicious.com/v2/rss/pepijndevos" ).entries:
    print '<dt><a href="%s">%s</dt>' % (e.link, e.title.encode('ascii','ignore'))
print "</dl>"
Don't ask me why, but Safari needs broken html to import. Maybe because it is meant to import IE bookmarks? Anyway, this is the Applescript, the real thing:
do shell script "python ~/bin/feed2html.py > ~/Documents/delicious.html"
tell application "Safari"
        activate
        tell application "System Events"
                tell application process "Safari"
                        click menu item "Import Bookmarks…" of menu "File" of menu bar item "File" of menu bar 1
                        keystroke "g" using {shift down, command down}
                        keystroke "~/Documents/delicious.html"
                        keystroke return
                        keystroke return
                end tell
        end tell
end tell

PyMouse 1.0: Mouse control and events on Python

Since the first release of PyMouse I received a lot of feature requests. A list of all requests ordered by quantity:
  1. Receive mouse events
  2. Keyboard support
Digging around in platform specific APIs is not my favorite hobby, but when Aldo came to me with a good start for the Unix code, and copyrights send me some Windows code, I could do nothing but finish my Mac code and adapt everything to a common API. I'm also very grateful for the help from mailing list members of PyObjC and Python Xlib. Without their help I'd probably have to reverse the current version number. Keyboard support is not yet there, and I do not currently have time to write it. But I wrote down everything I know about the APIs I worked with on the PyMouse wiki, so it shouldn't be to hard to figure out for anyone willing to do it.

Download PyMouse